As of today, I am no longer a World of Warcraft player.
(pauses for the appropriate gasp)
This’ll mark the first day since 2/14/2001 that I don’t subscribe to one (or more) Massive multiplayer online role-playing game. I suppose part of it is due to The Cheapening …
(thought process jarred as we come across a program on “Gay Bingo” on PBS. I want to play Gay Bingo! There are drag queens and no smoking and they call the numbers relatively quickly!)
…but most of it came from fatigue. Since 2/01, I’d been playing:
- Asheron’s Call (a few separate times)
- Dark Age of Camelot (a few separate times)
- Horizons (Gah!)
- Final Fantasy something-or-other (horrible!)
- Star Wars Galaxies (pitiful)
- The Sims Online (oh, the stories I could tell)
- City of Heroes (Loved this one, but got repetitive)
- World of Warcraft (incredible)
- Second Life
I came to realize that unless I was willing to carve 6-7 hours at a shot out of life to play, my characters wouldn’t progress skills and armor-wise. I’ll never be a top-tier player because I have a 9-5 job. A lot of my friends went on to play Lord of the Rings Online, but that’s a bit too geeky even for me.
I’m sure I’ll be jonesing for a new game soon, but I think I’m going to enjoy real life for a while.
(Aw crap, the gay bingo show’s from 2000.)
Updated 3/11/17: I was back into World of Warcraft by the end of that calendar year. I’m weak.