See ya later, Azeroth

As of today, I am no longer a World of Warcraft player.

(pauses for the appropriate gasp)

This’ll mark the first day since 2/14/2001 that I don’t subscribe to one (or more) Massive multiplayer online role-playing game. I suppose part of it is due to The Cheapening

(thought process jarred as we come across a program on “Gay Bingo” on PBS. I want to play Gay Bingo! There are drag queens and no smoking and they call the numbers relatively quickly!)

…but most of it came from fatigue. Since 2/01, I’d been playing:

  • Asheron’s Call (a few separate times)
  • Dark Age of Camelot (a few separate times)
  • Horizons (Gah!)
  • Final Fantasy something-or-other (horrible!)
  • Star Wars Galaxies (pitiful)
  • The Sims Online (oh, the stories I could tell)
  • City of Heroes (Loved this one, but got repetitive)
  • World of Warcraft (incredible)
  • Second Life

I came to realize that unless I was willing to carve 6-7 hours at a shot out of life to play, my characters wouldn’t progress skills and armor-wise. I’ll never be a top-tier player because I have a 9-5 job. A lot of my friends went on to play Lord of the Rings Online, but that’s a bit too geeky even for me.

I’m sure I’ll be jonesing for a new game soon, but I think I’m going to enjoy real life for a while.

(Aw crap, the gay bingo show’s from 2000.)

Updated 3/11/17: I was back into World of Warcraft by the end of that calendar year. I’m weak.

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